They even added a feature that allows you to cycle through your marked favorite weapons mid-combat. There are no stats requirements for any weapon, meaning you’re free to switch around as you please. First and foremost, gone is the weapon leveling that prevented experimentation. This was all present in The Surge, but The Surge 2 improves on this system (as well as everything else in the game) in major ways. You are naught but a buffet of flesh to me, and I have decided your legs are the most delectable bits. ![]() It’s especially interesting when going up against some of the robotic or boss enemies with a greater variety of choppable bits. You really have to ask yourself if it’s worth it to go for that piece you need, or just wail on the unarmored bits for extra damage. Keep in mind, enemies can kill you in 1-2 attack chains. Furthermore, certain parts can buff the opponent if not broken first. Sturdier pieces are harder to break, while limbs require the correct directional attacks to hit. ![]() Slicing off a body part requires you to wear down that piece of armor’s health. Every time it happens.Īs badass as it is to rip off a dude’s leg because you like his shoes, the dismemberment system adds a ton of complexity to the The Surge 2. What gives The Surge its flair is that if you want someone’s shiny forklift arms, you just take them. Most weapons are hardware repurposed into instruments of death. In line with this grungy setting, most enemies are sporting industrial equipment in lieu of armor. The setting is sometime in the cyber-future, where society is advanced enough to give construction workers Elysium exoskeletons but not so advanced that we can replace them with robots. You play as Gary Sliceyfist, a voiceless protagonist with a PhD in radical dismemberment. If you haven’t played the first, The Surge 2 is basically sci-fi horror Dark Souls with a God of War vibe. There is no more succinct and meaningful praise that I can give it. It’s rare that it does that job so well it raises it several tiers in quality. It’s expected that a sequel improves on the original. The Surge 2 stacks up against Dark Souls 3. The Surge stacked up well against Lords of the Fallen and Salt and Sanctuary. The Surge 2 has moved the series up from a quality off-brand to a legitimate contender. The Surge was a budget Dark Souls clone with just enough good ideas to shine through the lack of polish. However, I was grading the game on a curve. The game was riddled with bugs, the plot was confusing, the weapon leveling destroyed experimentation, and there were only like six bosses. This might seem generous, considering I also spent a good 4 paragraphs explaining all the ways the game fundamentally didn’t work. When I reviewed The Surge back in 2017, I gave it a 4/5. It’s hardly fair to put Event in the same arena as Prey. Still, this makes it hard when you’re comparing games in entirely different leagues of budget. ![]() Sure, there are all those words that explain what the stars mean, but who reads those? Metacritic only cares about my percentage, and so do most people. Still, this job is tough when you have not but five stars to express yourself with. I know, I sound like another internet pretty boy with lots of charm and charisma whining about having a dream job while smooching all the pretty girls. THE SURGE 2 Review – A Shot of Adrenaline Straight to the Souls
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